TclMagick 0.44FREETclMagick is a Tcl interface to the ImageMagick library. *NOTE* - it is now officially part of the GraphicsMagick project! Look at the projects home page for more information.Read More Rating:
TGL 0.3FREEC++ wrapper and extension of OpenGL. Provides Scene Graphing natively and cross-platform development through "glue" libraries. "glues" available so far; Qt, X11, GLUT, SDL, Allegro (with AllegGL ), with Win32 to come. Base library depends on OpenGL...Read More Rating:
The kuroiUI SDL-Windowing Library 0.2FREEkuroiUI (Japanese for "darkUI") is a C++ class-based library to add Windows forms-like controls (ie. windows, push buttons, checkboxes, etc.) to an SDL-based project. It is intended to cross-compile to most OSs which SDL supports (see ).Read More Rating:
The Tiny Rabbit Rendering Tools 0.1FREETo provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.Read More Rating:
SDL_Pango 0.1.2FREEHigh quality rendering of internationalized text for multimedia application -- With combination of SDL and Pango.Read More Rating:
SWFRIP 0.4FREESWFRIP is a Macromedia Flash resource extractor and editor. It can save resources in various formats, including SVG conversion from the flash vector format, decompile ActionScript, and remove the protect tag from SWF files.Read More Rating:
ShowInsight 1FREEShowInsight is a photo viewer like ACDSEE,using DirectDraw,MFC,FreeImage(a OpenSource photo library),etc.To complile the project you must install Microsoft Visual C++.net 2003.Read More Rating:
The Open Source STL viewerFREEViewstl is an open source way to view Stereo Lithography Files as shaded on-screen images. Ascii STL files and dynamic rotation, scaling, and panning are currently supported. Written in C using OpenGL, GLU and GLUT.Read More Rating:
Simulo Driving Assessment Project 0.1.0FREEOpen and extensible driving simulation software intended for (1) developing measures of cognitive distraction resulting from performing secondary tasks while driving, and (2) quantifying the distractive influence of specific secondary tasks.Read More Rating:
RAGE:A 3D GBA ENGINEFREERAGE is a 3D engine developed for the GBA. The engine is entirely programmed in C, C++. Its development environment is the HAM SDK for GBA.Read More Rating:
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